BREAKING: NVIDIA’s latest update, DLSS 4.5, is revolutionizing gaming experiences, enabling players to achieve stunning visuals even at extremely low resolutions like 360p. This groundbreaking technology has gamers re-evaluating their setups and expectations for graphics quality.
Released just recently, DLSS 4.5 allows gamers to confidently shift to 4K displays while maintaining impressive performance across various settings. Performance presets such as Balanced, Performance, and Ultra Performance are now viable options, opening new doors for those with mid-tier hardware.
As gaming enthusiasts dive into titles like Cyberpunk 2077, reports show they can experience jaw-dropping graphics even when scaling down to resolutions previously considered unplayable. For instance, testing revealed that setting the game to 480p on a 1440p display resulted in visually striking gameplay, maintaining high fidelity despite the lower resolution.
Initial tests conducted using Special K demonstrated that pushing the internal resolution to 360p is indeed feasible. While the game retained its overall stability, players noted that character details and fine edges suffered greatly. The blurred features of NPCs and vehicles became evident, yet the experience remained surprisingly playable, even if it took some adjustment.
At 240p, however, the limitations of DLSS became clear. The internal resolution dropped to an astonishing 16% of full resolution, leading to significant quality degradation. Despite this, the world of Night City remained coherent, showcasing the remarkable capabilities of NVIDIA’s technology. Yet, players reported that the experience at this level became visually chaotic, with ghosting effects and shimmering edges dominating the screen.
“It’s insane how much of Night City was retained even at 16% internal resolution,” one user stated. “It feels like gaming magic.”
Even more astonishing, DLSS 4.5 allows players to utilize Ray Tracing Max settings without compromising the visual experience, a feat that was previously unimaginable at such low resolutions. Gamers are now exploring the boundaries of resolution scaling, finding that DLSS can push beyond its limits while still delivering impressive results.
The implications of this technology are significant. As 4K gaming becomes more accessible, it reshapes expectations across the gaming community. Players who once avoided lower performance presets are now embracing them, finding them genuinely usable. This shift could alter how developers approach graphics in upcoming titles, leading to a new standard in gaming visuals.
In summary, NVIDIA’s DLSS 4.5 is not just an upgrade; it’s a game-changer, blurring the lines between performance and visual fidelity. The capacity to play demanding titles like Cyberpunk 2077 at resolutions as low as 360p showcases NVIDIA’s commitment to innovation and elevates gaming experiences to new heights.
Stay tuned as more gamers share their experiences with DLSS 4.5, and watch for future updates from NVIDIA that may further enhance this groundbreaking technology.







































